MvM Rebalanced

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Mann vs Machine mode maintains the existing weapon and class changes intact to test the out in the game’s PvP mode. Weapon upgrades have been altered slightly to fit with the rebalanced weapons and address a few mode-specific concerns, all listed below.

Upgrade Stations don’t work with the current version of the mod, as such a custom upgrade plugin was implemented to use. It will appear once you spawn or return to the resupply room, but can be accessed during setup with the chat command /sm_upgrade.

For any bugs or other issues, use the feedback form here.

Scout

The Sandman and Wrap Assassin gain Firing Delay -10% upgrades

The Sandman loses Ball Marks Target upgrade due to having it at base, ball can have multiple targets Marked at a once

Soldier

The Gunboats, The Mantreads, and B.A.S.E. Jumper gain Ammo Recharge +5% upgrade

Pyro

Afterburn Time +25% upgrade affects lingering flame duration as well

Airblast Force +25% upgrade affects knockback to self as well

Airblast Delay -10% upgrade affects airblast pressure recharge as well

Flare Guns have their Firing Speed and Reload Speed upgrade consolidated into a single Firing Delay upgrade

The Phlogistinator gains Alt-Fire Delay -10% upgrade

Dragon’s Fury gains Repressurization Rate -10% upgrade - affects firing speed, alt-fire speed, and pressure recharge

Gas Passer Explode On Ignite upgrade reworked to increase damage by x10 per level

Demoman

Loch-n-Load loses Reload Delay -20% upgrade

Sticky Jumper gains +1 Armed Stickybomb upgrade

Ali Baba's Wee Booties and The Bootlegger gain Charge Turn Control +50% upgrade

Shield Leap ability is affected by Jump Height upgrade

B.A.S.E. Jumper gains Ammo Recharge +5% upgrade

Ullapool Caber gains Recharge Delay -15% upgrade

Heavy

Miniguns gain an Instant Rev-Down upgrade that allows for acting immediately from revving down

Engineer

The Wrangler gains +25 Health on Kill upgrade

Short Circuit gains Firing Delay -10% upgrade

Dispenser Radius +100% upgrade is tied to wrenches, is reduced to +2 levels for Southern Hospitality

Medic

Healing Mastery upgrade affects The Vaccinator uber bubble’s healing

The Vaccinator has +0.5 Seconds of Ubercharge upgrade that adds 0.5s per bubble

Sniper

Sniper Rifles gain Clip Size +50% upgrade

The Huntsman gains Charge Rate +25% upgrade

The Razorback, Darwin’s Danger Shield, and Cozy Camper gain Ammo Recharge +5% upgrade

Spy

Spy has increased money collection radius, similar to Scout, but only works while uncloaked and does not provide healing

Revolvers gain Damage +25% upgrade

Watches gain Damage Absorption +20% upgrade

Sappers gain Recharge Delay -15% upgrade